Virtual Reality Meetings or customer consultations are increasingly taking place online these days. Video conferences, are often not enough, to virtually depict the real world. Virtual reality can offer real added value here. Often companies still shy away from the new technology – wrongly.
Because virtual reality is not that complex, companies can even create VR projects in-house, for example, and publish them themselves with a cloud-based platform. Virtual reality is fascinating for customers and companies alike: Customers immerse themselves in virtual product worlds, visit virtual trade fairs or explore the hotel of their choice before they even arrive.
Companies can impress their customers and offer special services and added value. But companies can also make good use of the technology internally, for example, for training courses or company events. As impressive as virtual reality is, there are still reservations that companies often have when dealing with it: It is too complex, too expensive, and can only be implemented with the help of agencies.
Easy Implementation Of Virtual Reality Projects
These reservations are unjustified because offers with low-threshold access are also available: With a cloud-based platform, companies can now easily create VR projects themselves and make them available for various ecosystems. “Processing VR projects in the cloud removes the technical complexity for companies from the process.” The software company provides a comprehensive solution for implementing virtual reality projects for companies and across various use cases. The solution also enables the processing and distribution of the content via the cloud.
Intuitive And Self-Explanatory User Interface
At first glance, the technology looks complex precisely because it is so impressive. But appearances are deceptive: Virtual Reality is now much easier to use and faster to implement than many companies assume. The reason for this is the use of a cloud solution that saves VR projects and processes and distributes the created content. Developers also strive to make the software user-friendly, intuitive, and self-explanatory so that the creation of individual VR projects can be carried out by experts and by internal teams in the company.
“You can now do this using drag and drop. VR projects can be created just as easily as PowerPoint presentations – but they offer greater added value”. Rather, for example, buttons can be used to add interactions so that the user looks at the file and interacts with it. Customers are informed excitingly and entertainingly. Employees are trained much more sustainably.
Control Every Device In Real-Time With Virtual Reality
Thanks to the use of the cloud, images, and videos can also be uploaded in very high quality for the VR project – resolutions of 8K and higher are easily possible. Creating such projects is not enough. They have to be made available to the users. This is exactly where the cloud comes in: it processes the content so that the projects can be played on almost any device. “Every device worldwide can be controlled in real-time, and the VR project can be played with the optimal content feed.”
A comparable data management and worldwide distribution of the projects in real-time can only be mapped with a cloud-based system: “Cloud storage is essential because the projects can become very large very quickly. Companies cannot track several extensive VR projects on individual devices such as VR headsets, and certainly not larger libraries they want to set up for training or education. “
Virtual Reality: Cloud Platform Simplifies Project Implementation
For example, the created VR project, a virtual tour, can be viewed from any location and any device. Whether smartphone or tablet with Android or iOS, VR glasses or integration in a website (browser player), whether in Berlin, Tokyo, or New York. The cloud ensures the compatibility of the content with all possible recipient devices and with the given network quality. This simplifies the project implementation and enormously reduces the effort for the platform user. Because the VR project only needs to be created once and not preinstalled on certain devices.
The creator then does not have to ensure the compatibility of the VR project with a specific device – the cloud solution takes care of that. “The cloud-centering is very important here because the author doesn’t even know what kind of device and what bandwidth is used by the user.” The cloud, however, can provide a project at any time, real-time, globally, and suitable for every device.
Example Of A VR Project: Telekom VR Tour
The software offered for creating your VR projects is sometimes so low-threshold that companies can expand their product portfolio with a tailor-made VR offer. redirect also offers such white label solutions for partners that are already used by Deutsche Telekom: With the product Telekom VR-Tour, which is based on the platform of the Munich software developer, Deutsche Telekom offers its virtual reality service – im Look and feel of the Deutsche Telekom and embedded in the business customer offer of the Telekom. “That is virtual reality as a service. The real performance lies in the cloud engine, which takes over the processing and global playout. The companies don’t have to worry about that”.
Fast Roll-Out And As Secure As An On-Premise Solution
The integration into the company’s IT infrastructure works smoothly with such platforms. Thanks to the flexible and standardized solution, the roll-out is quick. Companies can also use the medium flexibly: some create, others look – and thanks to cloud hosting and processing via browser, VR glasses, or smartphone. “A cloud-based solution is the only future-oriented type of software architecture.” This low-threshold access to technology is not only used by small and medium-sized companies. Corporations such as Siemens and Nestlé also use the VRdirect platform for their virtualization projects.
Concerns about data security always play a role in the advantages of the cloud. The software should always be GDPR-compliant, passwords provide additional protection, and the authors make their VR projects accessible to users themselves in the first place: the cloud generates an individual link for each project. And only with this, the VR projects can be viewed. In addition, projects can be secured with a passcode. “The security corresponds to the usual level of on-premise solutions.”
Access To The Innovative Technology Of Virtual Reality
With cloud-centric platforms, companies get low-threshold access to the innovative technology of virtual reality. Such solutions are easy to use. VR projects can also be created in-house and without expert knowledge. The cloud is not just a storage location. It also processes the projects to be played out in real-time on any device. The technical complexity is taken out of the entire process for companies. Companies can create their VR projects much easier and faster. And can thus increase the attention of your customers, employees, and interested parties.
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